Dimension Breaker
A downloadable game for Windows and macOS
Heavily inspired by "Enter the Gungeon", this is my attempt at creating a Twin-Stick Shooter + Roguelite. Shoot your way out as you aim to be the last shape standing in this multi dimensional adventure!

-Controller support (+ custom binding!)
MAIN CONTROLS:
• WASD/Left Joystick - move
• Mouse/Right Joystick - aim
• Right Click/R2(Right Trigger) - shoot
• Spacebar/ L1(Left bumper) - dodge roll
-3 floors, 20 Rooms per floor
-4 main enemy types, 4 elite variants of enemy types
-2 mini bosses
-3 bosses
-Offense/Defense/Utility themed Passive and Active pool
-Meta currency progression system
-Character customization
-Challenge Rooms
-Unlockable Boss Rush Mode

(^Those white circles with the spiral like in the center of this photo are pillars, purely act as cover for player)
PSA:
I have never coded -anything- before, let alone a game, so I did use Claude (Fable 5) to help me create this demo over the course of a few weeks. I have bigger plans for it, and want to refine a lot more still, but my solo hours of playtesting can only go so far. I would love to hear more opinions on the game/concept, open to any and all criticism.
A symptom of the AI is that a lot of the names for upgrades don't make a whole lot of sense. They will be getting a big update when I add the cursed upgrade pool.
Other things 100% planned to come:
-MUSIC: We have an amazing set of OST, background, and boss fight music being crafted by a good friend right now!
-SOUND EFFECTS: Placeholder free sound files for the few that are in the build currently, final build will be more consistent and have more character.
-CURSED PASSIVE/ACTIVES: Passives/Actives that offer a slightly stronger benefit in exchange for some sort of drawback. Pretty straightforward, or so I thought, still creating the pool.
-GRAPHIC OVERHAUL: My wonderful girlfriend is working on updating the HUD, and we are both going to take a stab at refining the overall art as well. I know its a little rough as is.
| Published | 15 days ago |
| Status | In development |
| Platforms | Windows, macOS |
| Author | crith1 |
| Genre | Shooter |
| Tags | 2D, Arcade, Bullet Hell, Godot, Roguelite, Singleplayer, Twin Stick Shooter |
| AI Disclosure | AI Assisted, Code |
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Comments
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Settings only work if accessed from the main menu :(
Just a heads up, working on it